Tuesday, June 26, 2007
Saturday, June 23, 2007
The energy was awesome, Danceaway64 performed 7 tracks from his new CD, absolutely amazing! and had the whole place rocking, so I'm really excited to have him working on this project.
I didn't stay the whole night as I had to get back to my family but the first 3 hours we're awesome and I'll be booking my tickets for the next one as soon as its announced.
8-bit weapen we're awesome, really impressed to see them working with loads of original equipment, Makke was hilarious and made a fantastic presenter for the night.
Anyway the game is 99% finshed, just making some final tweaks and adjustments and awaiting the music. then it'll be available for download.
I have a preview video on myspace.com but I'll only show it to people on my friends list, so pop by and add me (http://myspace.com/30dbs)
all the best
Monday, June 11, 2007
I'm currently looking for a talanted musician to help me convert a couple of small loops into something a bit more modern than the original?
Any one up for a challenge? You'll be working only for the fun of it and credit of course.
Let me know if anyone can help, I'd like to knock this one out pretty quick as I've been working on it for nearly 3 weeks now and thats 3 times longer than any previous game I want this game to be great but also want to put it to bed! I'm getting married in less than 3 weeks and I'm sure I wont be allowed to spend so much time dev'ing once that haapens!
anyone who can source some in-game samples (jumping, landing etc) would be good too!
Thursday, June 07, 2007
Work has got me pretty much flat out on the new database system I am installing which means I am finding it difficult to find the enthusiam to crack on with the game. rest assured though it is getting there.
Level one designed, graphics done etc
Controls written, re-written and tweaked,
scoring system done,
bad guy sprite handling routine written,
Main menu designed
In fact its racing along, I had some problem with the 'Slope code' but thats all sorted now, and is pixel perfect!
anyway, as promised heres a tile from the game. :)
Friday, June 01, 2007
This one isnt going to be a few days work, the graphics alone have taken me nearly a week to perfect, I have had to use so many different pieces of software and even create my own. including this wicked little bit of code that converts a whole bunch of 32*32 pixel tiles into a crunched down, non-duplicated 8*8 tile set, with reconstructive index.
and all written in PHP!
anyway, the game is moving along nicely. maybe some graphic snippets next time.
Tuesday, May 29, 2007
Just a quick update to let you know a new game has begun, as usual I'm not gonna give too much away, lets just say it was one of the (if not THE) greatest games for the C64 ever.
This one is probably gonna be the hardest game I've done for the PSP yet.
The graphics are in place although need some work. and basic controls are functional too.
I'll keep you informed as progress is made.
Thursday, May 24, 2007
DOWNLOAD THE GAME HERE
This is a great time waster, you can play it for hours on the bus/train etc.
anyway if your not familiar with boggle you can read about it here:-
Boggle on Wikipedia
Thursday, May 17, 2007
so anyway my new game begun today, I started doing the graphics in the wonderful Blender but am not too happy with the results as yet.
Anyway don't want to give too much away but keep checking back for more progress as it happens.
Thursday, May 10, 2007
Basically its a calendar system that allows you enter events but store a value againts those events, you can then visually plan your finances as you can see at a glance how much is being spent and when. you can even switch to a 'upcoming' view to allow you to really plan your cash flow.
This system is free to use and change etc, I just wanted others to benefit from its functionality.
Download : PHP_Money_planner.zip 19k
Tuesday, May 08, 2007
But I've been slowly getting over it and have decided to migrate it all to here, and now the flash links work as well too!
Blair's Dogs Egg DDR
Monday, May 07, 2007
It's sad but there are just too many dumb script kiddie shits out there waiting to expose even the smallest of flaws. I cant be bothered with the grief of dealing with the law etc should it ever come to that so thats the end of that for me.
I will still be making homebrew stuff etc, just won't be hosting my own website anymore.
Which will also mean no flash games etc until I can find a way to host them on this blog too.
In the mean time though please check out the vids and stuff on the right.
Until I figure out how they did it my entire site will be down. :(
These pieces of sh**, so called 'hackers', really have ruined my weekend, I hope they havn't messed yours up too much.
Sorry again but I am also a victim!